Grass not rendering on certain landscape tiles

hey, does anyone know why the grass is only loaded when the camera comes within range? (render via movie render q)

i have tried to change the

lod settings
maximum polygon count
culling distance
screen percentage
deactivation of the world partitions
warm up frames
used spawned camera and placed camera direcly into the level
various mrq settings

and now I’ve somehow run out of ideas

(Same problem with brushify and megascans foliage)

1 Like

Same problem for me.
Did you find some solution to it?
thank you!