Thereās too much thatās incorrect to even start.
You donāt just add colors.
Explain why your normal needs a two sided sign.
Your wind makes even less sense.
Specular/roughness are also incorrect, even if maybe they achieve the desired goal based on art direction.
Grass shouldnāt be completely rough.
And really, both sould be parameters so that the instances can be adjusted.
I think the color change could be the normal more so than the base color, but really, the whole thing needs to be re-thought after gaining some basic material knowledge.
Try the learn tab, there used to be a few OK courses on how colors work, mostly in the post processing realm, but the idea is the same.
Yeah i am fairly new to the engine i followed some tutorials and got to know about some nodes and how they work but i am a noob
I started this project to learn more about the engine
Please at least tell me what is it that i am doing wrong
I worked really hard on this one i donāt want to leave it unfinished
I seriously doubt your lack of knowledge on materials is going to help you be any less of a confused artist, but whatever man.
Glad you think you fixed the issue.