I’m new to UE5 and have tried finding solutions online and messing around with it myself for about a week but I can’t seem to figure out how to fix the lighting issues with my grass. Whenever I get far away it becomes incredibly bright and shiny but loads in somewhat okay when I am close to it. I created a PCG and am using Quixel assets. I did try changing the meshes themselves but couldn’t get the result I was intending. Any help is super appreciated!
