Summary
I’m using a basic UE Lighting setup (Picture 1). When i go in-game and change my Global Illumination setting from Ambient Occlusion to Off, then back to Ambient Occlusion, the game looks compeletely different even tho I’m using the same graphics settings as before. It’s the same case when switching to Lumen than AO, Etc.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Disable the Fortnite TODM and add a basic UE Lighting setup (Picture 1)
- Go In-Game on all Epic Settings
- Change the Global Illumination setting from Ambient Occlusion to Off, then back to Ambient Occlusion.
Expected Result
Game looks just like it did before
Observed Result
Game looks completely different. Either a lot darker or a lot brighter.
Platform(s)
PC
Upload an image
Video
Additional Notes
Picture 2 and Picture 3 are both taken on the same graphics settings. One is before and one is after changing Global Illumination back and forth.