I recently updated my graphics driver to 512.15. However when I did so, I began to have issues with raytracing. Specifically my raytraced global illumination would flicker.
I am running UE 4.26.2 and I have not had this issue before. When I revert back to my older graphics driver, the issue goes away.
Is there an issue with the latest driver(s)? Any insight helps. I would like to run Unreal with the latest driver enabled.
Thanks