Graphical issue on iPhone with Textures

Hi everyone,

Got a really weird visual issue appearing only on iPhone on my current project. I wondered if at a glance anyone recognises this particular issue that’s happening to certain textures on device.

I think its something to do with textures because of how it renders, but I’ve never seen this problem before so unsure where to start. Might even be shadows or lighting, at a bit of a loss.

Images included, anyone have a clue?

Thanks in advance!




Managed to find a fix, posting this here for posterity.

Ticked “Use Full Precision” on my materials and it solved the problem. Obviously there are performance implications, but there we go!