Graphical glitch when running multiple clients?

Hi :slight_smile:

I’m watching the blueprint networking tutorials and I’m on the 5th one, “Adding Networked Features to 3rd Person Template - Part I”

I noticed that Billy is able to open the third person template and without changing anything but the number of clients and the window resolution, he is able to get a working client and server editor window when he clicks play. When I do the same, I get this weird looking window for the client. Anyone know what’s wrong?


I found the solution in another question thread if anyone else is having the same problem and didn’t see the thread (I don’t know if I should just delete this post).

All you have to do is move the player on the server window and then go back to the client window and press tilde and then type reconnect. This will be fixed with 4.1! :smiley: