Im using Lumen in 5.1 for the render, I even moved the values higher than the limit in the settings
this reflection comes from the “HDRIBackdrop”, I increased the samples from 4 to 64 and doesn´t change at all
Here a video render
In render Movie Queue I used 8 to 32 Spatial samples and doesnt get any changes
Helped in some details, but the trees I have in scene start looking like crap, If i fix one thing the other breaks.
Watching a lot of rendering tutorials I found they use r.Lumen.Reflections.MaxRoughnessToTrace 1
as one of the Console variables, but is giving me more ghosts in my render