Hello,
I am currently trying to make Steering system for my vehicle. I am using The blueprints from the CitySampleVehicles + VR Template and i tailored them a bit to my needs. I added all logic to my BP_Vehicle ( throttle, brake. etc). I get everything to work fine, but the grab system.
I want to attach the hand meshes to the wheel when the grip axis are pressed and detach them when released so that i can steer the wheel hence the car by the hand position.
So far i have collision on both hands and the wheel, added the input in my mapping and added a kind of logic to check if the handtrying to grab the wheel is near the wheel (the collisions are overlaping) but when i get in the game and try testing it it does not work.
(I added only the logic of the left hand. i have the same thing as image 2 for right hand)
Am i missing something or am i doing something wrong?