Hi. I’m not able to baking my project. At beggining of encoding textures, the editor quits and I receive the following message:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000000dc
UnrealEditor_GPULightmass
UnrealEditor_GPULightmass
UnrealEditor_GPULightmass
UnrealEditor_GPULightmass
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
I tried to solve it in several ways, but nothing. I can’t even find this specific error on internet.
Thanks in advance
1 Like
Ozykz
(Ozykz)
June 29, 2022, 4:37pm
2
Have you ever figured it out? I’m having the exact same issue.
Renanmgs
(Renanmgs)
October 10, 2022, 6:13pm
3
Same here, only in a specific scene.
lwjacob
(Jacob Allgayer)
November 6, 2022, 10:19pm
4
I’m stuck for months. Can’t find a solution for this.
Mergrast
(Mergrast)
January 12, 2023, 4:07pm
5
Same issue here, i’ve tried reimporting all textures, changing all texture settings, finding any corrupted asstes and re-configured lightning and gpu lightmass a lot of times but no luck so far, will try to reset nvidia control panel settings next
Mergrast
(Mergrast)
January 13, 2023, 7:44pm
6
I’ve just solved this issue by deleting my lightmass importance volume and creating a new one.
1 Like
vryepcc
(vryepcc)
February 22, 2024, 3:26pm
7
Same problem but I forgot to use a lightmass importance volume, when I added one it worked!