GPU time while rendering high resolution frames within the movie sequencer?

Hello All,

For a rendering research project I am rendering 8K frames using the “render movie to image frame sequence” panel inside the sequencer (UE4 4.18):


and I would like to save to file the total GPU frame time of each 8K frame to file.

The GPU Visualizer seems to generate reliable measurements as I walk around the scene (unlike the live GPU profiler…):

but I don’t know how to use automatically use it for each frame of the sequence and how to dump the numbers to a file…

Any idea/clue?

Thanks in advance for your help!

It doesn’t have that option, you’d have to code that in yourself.