GPU problem UE4.26 template WIN x64

Hi there!

I’m testing the optimization of the UE4.26 template (First Person without started content) because when I’m playing it in the Editor, my GPU temperature and GPU Fan Speed are normal, but after packaging the project for Win64, and playing the .exe, the GPU temperature start to increase and the fan Speed is getting crazy.

I tested the .exe in two computers and I have the same result.

Is there any option in the default Project Settings that I need to know? Any help?