is there any news about this bug (UE-5168)? its bugging me for months now and i really need initial color for gpu particles in my project.
Changing Color on runtime with a blueprint for gpu particles is only working in the editor but not in cooked builds.
Scale color like Eric Ketchum explained in another thread isnt working as intial color. its like color over life and you also cant change it on runtime in cooked builds (gpu particles).