GPU Particle Dissapearing when viewing from certain Angle

Nt so much of a question but found a bug and a fix for it. Its a bug where a particle system dissapears when you see it from certain angles.

I first thought it was a problem with the bounds but that didn’t fix it. It turns out having collision or arrows visible in game made this happen, here is a video where i demonstrate how it looks with the collision visible, then arrows, then when none of them is visible and it works perfectly:

Hopefully this will save someone some time :slight_smile:


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