GPU Lightmass build is Solid White

Have no idea what is going on here, I built my lighting with the GPU Lightmass just like the tutorial showed me with everything enabled that he did and this is what I got.

I’m an idiot, I transitioned over to using Foliage Spawner Volumes and I forgot to set all my foliage settings to movable so it was trying to bake the lighting for thousands of small foliage actors lol.