GPU Lightmass and World Settings - Lightmass Settings

Have been using GPU LightMass for a while but still unclear about one thing.
Are the settings in World Settings-LightMass Settings ignored when GPU Lightmass is used?

Yes, the world settings lightmass settings are reserved to CPU baking only.

Source : How to Make Unreal Engine 4 Render Lighting Faster! - UE4 GPU Lightmass Tutorial - YouTube

Lightmap compression and the volumetric lightmap settings work

Otherwise everything else is pretty much ignored, both in the world settings and object settings, and some light settings.