Hello,
We’re seeing this on our 4.26.2 Editors:
We’ve enabled and tried the following:
- Turn on GPU Lightmass Plugin
- Changed default RHI to DirectX 12
- Raytracing in the Rendering Options Menu was turned on
- Tested on 2 different PCs so far. One with a GTX970 and another with a GTX1060
Does anyone have insight on how we can get this to run?