Hello dear developers,
while importing a model from 3ds max (2022) with datasmith I get the following error when I reach around 80%:
“GPU crashed or device removed”
My specs:
Ram: 32 GB,
GPU: AMD RX6600XT
OS: Windows 11
UE version: 5.01
So far I tried the things that have been mentioned already. Those include:
- Setting the delay time for the GPU to 60 (TdrDelay & TdrDdiDelay)
- Updating the gpu drivers to the latest version
- Downgrading from dx12 to dx11
- Allocating space to virtual memory
- Tweaking the settings in datasmith
After downgrading my project to dx11 I get a different message:
" Out of video memory trying to allocate a texture"
Could not resolve this issue either. So I really do not know how to make datasmith work or what exactly breaks the import because the log is not really informative at all.