Summary
Whenever I try to open my textures folder and select 1 texture to drag into material tab it hangs and crashes immediately triggering gpu removed or d3d device removed error. I tried every steps to solve this issue including undervolting, tdr entries etc. but it came to no avail. I am using rog zephyrus g16 with rtx5080 2025 model so i dont think i am running short of memory with 64gb ram.
What Type of Bug are you experiencing?
Editor
Steps to Reproduce
Click on any texture in your project
Expected Result
d3d device removed eror
Observed Result
Unreal crash with same crash error
Affects Versions
5.8
Platform(s)
Windows