GPU crash opening Metahuman Identity in DX12

So i’ve experimented all day with implementing following the tutorial above and adding TdrDelay Key’s in the registry and it still hasn’t worked. 32 bit Key, 64 bit Key, nothing seems to work, even setting the delay at 120 seconds it still crashes after about 2 seconds of opening the MetahumanIdentity.

I found that in the Unreal Editor Preferences, in the Plugin>Metahuman section, deselecting “Load Trackers on Startup” meant that i was able to open the Metahuman Identity and my footage was working, but the second i promoted a frame and the Trackers started to load, it immediately crashed, so it seems to be a problem with the Trackers that is causing the crash, i repeated the process a few times and it only crashes when attempting to load the Tracking markers so that seems to be the core problem.