GPU crash opening Metahuman Identity in DX12

I’ve had a look in the project folder to try and find the ConsoleVariable.in document but it doesn’t seem to exist so I can’t disable the GPU timeout in the project, and i’m not super wild about digging around my PC’s console command in case i mess something up permanently. Is there any setting in the unreal engine i can use to get the same effect or is this solve a nonstarter? I’m considering experimenting with undervolting/overclocking my gpu but again, not wild about messing with the hardware