Hello! i have a little problem with by light baking. i uses a GPU light bake addon for unreal 4.24.3 and when im baking the light it getting noisy and grainy in low light and shadows. I also have high resolution and light mapp override but i still getting these strange problems. Can some one tell me a solution??
Have you looked up how to use the GPULightmass plugin? If not, try looking up the page for it in the forums or in the doc pages. It works differently than regular baked lighting, and I think requires certain settings in order to function properly.
i use 4.24.3 since gpu light mass is not available for latest version. **
so you aren’t using GPU Lightmass then? What are the World Lightmass settings? post process GI settings?