Got incorrect results when following the Preparing Assets for Chunking guide

I have a solution!
You were pointing me the right direction, @tootzoe1, when you said to include the maps in the list. I must not have picked the right ones, or I got my build config too messed up, but on a fresh retry of the project, I ticked the “Cook everything in the project content directory” checkbox and that solved the problem. That way it found all the maps that included the character assets.