GoogleVR with IOS

We are making an app for Android an IOS using googleVR. I’ve searched info about it but I found that is quite old (version 4.12 and 4.13) so I decided to make a post.

My question is: Can I build the IOS app using Windows or I need a Mac with unreal to do it?

Thank you very much!

You can use Windows but only for Blueprint only projects. Any C++ project needs a Mac

I’m getting an Error during the packaging of the project… Here is the log file:
link text

Any clue about it?