Hi, I’m attempting to set up a project to work with Google VR and am following the Google VR Quick Start guide:
https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/index.html
I’m up to part 3, Google VR Project Packaging & Deployment:
https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/3/index.html
Soon after creating the Androids_Builds folder and pressing OK an error is thrown.
I’m not sure how to proceed. I’ve tried different storage locations, including the default, as well as having my phone plugged into my computer at the time, and still I get the same error.
It looks like I did not have my android device set up correctly. It’s something that isn’t mentioned in the GoogleVR Quickstart, but it is something you’ll need to in order to avoid packaging problems.
Refer to this link if you have not done so already for the Android Quickstart:
link text
Also, I ran into issues while doing this that were resolved in a separate post which I’ll link in case anyone has similar problems in regards to configuring the set up:
link text
I do have another issue with the next part where it comes to executing the .bat file, however I’ll create a separate post for that one and mark this as solved.