Nothing special about it - enabled plugins, did everything necessary to package for android, and created a pawn with GoogleVRMotionController and a Camera under a scene root.
The Widget, Widget1, Test, and Check are all just widgets I wanted to appear as time progresses and the VRPointerInput interacts with them. Or else it was supposed to - I never got it to work. Put it into the ‘look into this later’ and moved on. I was mainly doing it as a proof of concept!