I’ve created a basic app using the blank blueprint template. Followed the instructions in the Google VR quick start guide : https://docs.unrealengine.com/en-us/…eVR/QuickStart
I’ve packaged the app using ASTC and am running it on an LG G5. The black google VR border is doing something interesting and I can’t seem to figure out what. Any help or suggestions appreciated.
After a few days of trial and error, still no luck getting this to work on my G5. I’ve tried 4.19, 4.18, and 4.17 without success.