Hi,
Is there a blueprint node that can access the magnetic switch on a Google Carboard if it is used?
Thanks
Hi,
Is there a blueprint node that can access the magnetic switch on a Google Carboard if it is used?
Thanks
Hey, any update to this? Just got a google headset and want to recreate some of the demos I’ve made in Unity.
Thanks!
I’m guessing it’s just a touch screen event (but not tried it myself since my google headset does not have the magnetic switch)
ie try the: “Touch Input” node
Not, I yet try using Touch Input.
I have made any reasearch and think that need do a blueprint for this.
I don’t use Unit, but i saw a script that verify magnet status and do a touchscreen. Example:
if(magnet > normal) touchscreen;
But I don’t know to do this yet. Because generally use SDK and not NDK for this. I’ll try and post here after.