Hello! Hope someone can help me with this…
I have a GPU RTX3070, I made an archviz project, and the thing is…
If I play the project on the editor viewport inside Unreal, the FPS are good enough to play smoothly, around 40-50 FPS on the hardest areas where there are way a lot meshes, lights and reflections.
But when I packed the project and start it on windows, the FPS on that areas get too low, probably around 20 FPS, so it´s kind of frustrating, because I tried to optimize it, with LOD, textures, lighting, DLSS…
I don´t know what is causing that problem, It´s like my GPU is not working enough when the project is open on windows, but inside Unreal editor, is good enough to work and play it smooth…
I don´t understand it, because the project is an archviz house project, so it´s not way to heavy, the RTX with the nvidia plugins are installed, and it runs so good on the editor, but so bad on the packed project, so I will not be able to make a presentation with it.
Thanks, hope someone can help me, I don´t know what else to try…