My company’s 5.3.2 project has been compiling perfectly on Windows. However when I try to compile it on mac (Mac Studio 2023 M2Max Ventura 13.5 XCode 14.3.1), I get several errors for missing files:
no such file or directory: MyProjectDirectory/Intermediate/Mac/Stubs/arm64/UnrealEditor-Slate.dylib
no such file or directory: MyProjectDirectory/Intermediate/Mac/Stubs/arm64/UnrealEditor-UMG.dylib
no such file or directory: MyProjectDirectory/Intermediate/Mac/Stubs/arm64/UnrealEditor-Core.dylib
and several more. In fact there is an error for every Public/Private dependency in my *.Build.cs files.
There are no other errors in the build log.
It does warn me about a circular dependency, but this is perfectly fine on windows.
Does anybody know what causes this?