GOLEM Entity Construction System

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[SIZE=7]**GOLEMCraft [SIZE=5]v1.0
**[/SIZE]
[/SIZE][SIZE=5][SIZE=5]3D ‘Collage Construction’ Editing [/SIZE]Application
developed with Blueprints
[/SIZE]
Description:
In-game [SIZE=4]WYSIWYG UE4-Powered Editing Application
to pre-assemble/customize Game Entities using the
Collage Construction Methodology.
**[SIZE=4]
Collage Construction: **
Attachment of 1000s [/SIZE][/SIZE]of different meshes to a Skeletal or Static Mesh to form a whole.[SIZE=3]
A simple construction methodology to assemble unique and complex creatures and other entities.
[/SIZE][HR][/HR]Features:

*=center][SIZE=4][SIZE=4]Operate as a Standalone App
or Embed in existing Game Project[/SIZE]
*=center][SIZE=4]Configurable UMG Frontend/Backend [/SIZE][SIZE=4][SIZE=4]GUI[/SIZE][/SIZE]
*=center]Local Load/Save Data Options via SLOTI/O
*=center]Multi-user Support/Network Replication
*=center]Symmetrical Manipulation
*=center]Morph-able Bodyshapes
*=center]Game Play Interface
*=center]Procedural Animation Interface
*=center]Dismemberment/Destruction Support
*=center][SIZE=4]Network Repository (Tentative)
[SIZE=3](Creature Libraries, Online Catalog) [/SIZE]
[/SIZE]

[HR][/HR][SIZE=4][SIZE=3][SIZE=5]Development Status****:

*=center][SIZE=4][SIZE=4]5 months in development[/SIZE]
*=center]50% Complete
*=center]Pending - SLOT I/O Integration

[/SIZE][/SIZE][/SIZE][/SIZE]
[/SIZE]

[HR][/HR]BP Scripting Talent Required:
[SIZE=5]'Blueprints Scripting Guru’
To assist with scripting to reduce development time for on-the-fly
Research and Development for collage construction methodology,
Editor functionality and feature implementation, optimizations and profiling.

User Interface Design Talent Required:
’UMG UI Designer/Artist’
To assist in improving the Flashiness of the
Front end/Back end Menu Layout, User-Friendliness, Aesthetics and Animation.

[/SIZE][SIZE=4]3D Art Talent Required:
[SIZE=5]**Experienced UE4 **3D Artist/Animator
For consultation and assistance in functionality and stress testing
of the Editing Application’s UI and features from the Artist’s and Gamer perspective.

Open to Skill Trade
Need a Blueprinter? Lets discuss trading skills!
[/SIZE][/SIZE] [HR][/HR]

About Me:
Frankie ‘TechLord’ Taylor
[SIZE=3]Skillsets:
Blueprints Visual Scripting
UnrealEd Suite
Web-Programming: HTML, PHP, Javascript, SQL
Programmer Art: Blender3D
Network Admin Support

My Previous Work:
Online Portalfolio](http://www.hpquest.com/)

Contact:
UE4 Private Message Me
Skype: [FONT=courier new]techlord_on_skype

Additional Info:[/SIZE]

  • Online only.

  • Cannot travel.

  • Only available 5 days/6 hours a week Mon - Fri.

  • Can only speak English.

  • Uses Perforce Source Control

PM for Account and Access ](Using Perforce as Source Control | Unreal Engine Documentation)[HR][/HR]

How GOLEMCraft is Monetized:
Co-Developers earn a Royalty percentage from each product
GOLEMCraft is included in.

**[SIZE=4]UE4 or Other Online MarketPlace:
**GOLEMCraft will be submitted to the Unreal Marketplace
as a Blueprints Application Module to provide UE4 Developers
a unique in-game Entity Pre-fab/Customization solution

Supplemental Content:
Supplemental Content: Collage Construction Parts, Part-Packs, Whole Entities, Entity Packs
DLCs to be published and sold online.

Dragon’s Gold FPS RPG Dungeon Crawl Game:
GOLEMCraft will be showcased in my FPSRPG Dungeon Crawl: Dragon’s Gold to assemble/customize
Character Armor, Monsters, Melee & Fire Weapons, Treasure Items
Dragon’s Gold generates revenue with [/SIZE][SIZE=5][SIZE=3][SIZE=3]Pay-to-Play: Treasure Hunt, Arena Tournaments, Item Malls

[SIZE=4]3D Adventure Construction Suite:
[/SIZE][SIZE=4][SIZE=3]GOLEMCraft will be showcased in the 3D Adventure Construction Suite
A Real-time 3D Game Masters/Role Playing Game
Inspired by Stuart Smith’s Adventure Construction Set[/SIZE][/SIZE][/SIZE][/SIZE]
[/SIZE][HR][/HR]

[SIZE=5]Feedback:
Comments welcome![/SIZE]