Summary
The Golden Coast Winterfest Nature Gallery contains multiple terrain and rock assets with broken or incorrect textures.
The terrain pieces display their correct natural stone texture in the gallery preview, but their texture changes to a pale white color when placed at certain heights. The texture can only be restored by placing the terrain at the bottom of the map, making the terrain effectively unusable at normal map heights.
Additionally, all stone and rock pieces in the gallery have completely lost their textures and remain white regardless of their placement height.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Open UEFN/Creative 1.0.
- Search for and place the Golden Coast Winterfest Nature Gallery.
- Select one of the terrain pieces and place it at a normal playable height.
- Observe the terrain texture.
- Move the same terrain piece to the bottom of the map and observe the texture again.
- Place any of the stone or rock pieces from the gallery at different heights.
- Observe their textures.
Expected Result
- The terrain pieces should retain their intended natural stone texture regardless of their placement height.
- The terrain should display the same texture shown in the gallery preview.
- All stone and rock pieces should display their intended textures at any map height.
Observed Result
- Terrain pieces display the correct texture in the gallery preview but change to a pale white texture when placed at certain heights.
- The terrain texture can only be restored by placing the piece at the bottom of the map, making it impractical to use at normal elevations.
- All stone and rock pieces have completely lost their textures and remain white.
- Moving the stone and rock pieces to the bottom of the map does not restore their textures.
Platform(s)
All Platforms
Island Code
0000-0000-0000
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Additional Notes
The difference between the gallery preview and the placed terrain suggests that the terrain’s intended material is not being applied correctly at normal map heights.
The stone and rock pieces appear to have a separate texture issue, as their textures remain completely missing regardless of placement height.



