Gold Currency Display Varies by Platform (1.0 and UEFN)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Summary

When players pick up a gold consumable while on PS5 and the map was built in FN 1.0
the gold consumable shows up as currency when checking the inventory tab.
However when players pick up a gold consumable in a map that was built in UEFN
the gold consumable shows up as resource.

Steps to Reproduce

Add a gold consumable to an item granter
add a button device > on interact with grant item

When built in FN 1.0
open up inventory tab in PS5 - gold shows up as currency

When built in UEFN on PC
open up inventory - gold shows up as resource

Expected Result

On both platforms and in both instances gold should display as a currency

Observed Result

One platform shows gold as a resource
while the other shows gold as a currency.

Platform(s)

These are the platforms tested

PS5 - FN 1.0
PC - UEFN

Island Code

n/a

Additional Notes

Please view videos below for further review

Tutorial I made 02/29/24 showing how to add gold as currency in FN1.0 on PS5

In UEFN attempting the same process

Hi! Have you found a solution?

Hi @Iron_fake :wave:
I need to redo this test now that we’re on version 29 to check for any differences in the display. Meanwhile, as an alternate solution, you could consider using Verse to show the currency on the screen :+1:

Hi! Thanks for the answer. I know, but i interested in why on some islands that’s works perfectly, but on my islands not((

UCB-1342 incident has been created. Status is ‘Awaiting Validation’.

1 Like