Going Back & Forth Between Levels

In my game I have an initial point where the player starts and an actor that generates a random pathway for the player. When the player encounters a specific object they will transition from this level to another level and once they’ve completed a task they return to the previous level with the pathway still set up prior to the encounter.

So far, I haven’t found a straightforward way of going from one level to another without resetting it. Any suggestions?

Hey @JayBouleur!

One thing you can do is when you leave the level, in the code BEFORE loading the new level, move the player start to the current player location! :slight_smile:

That would be the easiest option. Otherwise you’re working with a lot of save/loading.