My friends are dying for MMOs without an unnecessary time sink attached to it. Wow classic wastes time when it comes to raiding and a few of the endgame instances, but most of the game can be played in short bursts or even for longer periods easily and be enjoyable. Unless you are doing group material you can log out at anytime, and even then you can log out if you have to. In which they will just replace you. In MOBA’s and competitive FPS its much more demanding of time. If you are trying to climb rank you will be locked into games until they are over which range from fifteen minutes to an hour with very little time to even go to the bathroom during game.
There is still desire for good engaging MMOs unfortunately all the hurdles of making/financing one are stopping a lot of competition from entering the market. So we get a wow re-release and korean grind mmos. If the focus was less on wasting time and more on enjoying content, people would be all for it.
This game is similar to roblox? Player generated worlds and content from a digital repository that can be built at run time.
It continues to grow and expand year on year. They are doing quite well.