Hey, I’ve been trying to produce this type of glossiness in Unreal engine :
But here is the result I’ve come with :
Do you have a solution to my problem ?
Thanks in advance
Hey, I’ve been trying to produce this type of glossiness in Unreal engine :
But here is the result I’ve come with :
Do you have a solution to my problem ?
Thanks in advance
That looks like a tinfoil wall rather than a smooth wall with holes in it, so maybe try to look for something like a rough silver metallic material.Edit, tried it, a normal silver metal, roughness ~0.15, but a good normalmap texture to get this rough look (search for scratched metal or rock textures).