Global Map and Mini Map Display Blue After Enabling Dynamic Loading

Summary

Hello,

I’m experiencing an issue with the Global Map and the Mini Map in UEFN.

After enabling Dynamic Loading (World Partition), both the mini-map and the global map stopped rendering correctly. Instead of displaying my island, they only show a blue background.

The issue also occurs when using a Map Controller Device with a custom map texture. The custom texture is assigned correctly but never appears in-game.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

  1. Open a UEFN project.
  2. Enable Dynamic Loading (World Partition).
  3. Launch a play session.
  4. Open the mini-map or the global map.

Expected Result

  • The mini-map and global map should display the island normally.
  • If a custom map texture is assigned to the Map Controller Device, it should be displayed instead.

Observed Result

  • The mini-map displays only a blue background.
  • The global map also displays only a blue background.
  • Assigning a custom map texture does not change the result.

Platform(s)

all

Island Code

0897-7621-1989

Upload an image

Additional Notes

  • The issue started immediately after enabling Dynamic Loading.
  • Disabling and re-enabling Dynamic Loading does not fix the problem.
  • I checked the Map Controller Device settings and tested multiple play sessions.
  • The issue persists consistently.