Hi Everybody,
I’m trying to setup a glittering material that sparkles uniquely based on the direction you look at it from and how far you are from the objects. I’ve tried mixing many nodes by nothing really worked as I wished. Any ideas?
Hi Everybody,
I’m trying to setup a glittering material that sparkles uniquely based on the direction you look at it from and how far you are from the objects. I’ve tried mixing many nodes by nothing really worked as I wished. Any ideas?
Check out the “clear coat” and “Clear coat roughness” options inside the material editor!