Glider Deploys after exit from WindSpline or Skydive volume even if it is disabled in IslandSettings

Reference ID

afee976f-42ea-728f-d4c3-b9a0924b9c5b

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

When the Glider Redeploy is disabled in the Island settings, players still can Redeploy it after exiting the WindSpline or Skydive volume.

Steps to Reproduce

Add WindSpline or Skydive volume to the level.
Disable Glider Redeploy in the IslandSettings
Use the WindSpline or Skydive volume and fall after exiting it.

Expected Result

Player will continue to fall.

Observed Result

Player deploys the glider.

Platform(s)

windows

Additional Notes

I assume it’s a bug, and not ‘by design’.

The status of FORT-759610 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘By Design’

I’d assume thats by design, because that setting was used back when Glider re-deploy was in Battle Royale where so long as you were above 2-3 tiles from the floor you could activate glider.