I’m fairly new to the engine and I’m trying to make a geodesic dome with glass windows that I created in blender (which I’m also not familiar with). I’ve set up the textures in blender so that the triangles and the edges between them can have different materials. However, when I put the glass material from the startercontent for the triangles the whole dome greys out like in the picture. When I select any other materials it works just fine however. What could be the problem here?
Thanks for the answer but that did not work. The glass material itself is working on other props from the startercontent so I think there is something wrong with my dome mesh however I can’t figure out what.
As observer having ‘glass’ material issues…! Thank you for the link provided. It may seem obvious, but it is very valuable for new peeps to be steered in useful directions, given there’s so much to cover re the engine. Thx again for heads up.