I would talk about my game’s premise , but I want to keep as much of that hidden as possible. I want the player to know nothing about the world around them. I feel that it will really add to the enjoyment and wonder they will experience. They will know just as much of the world around them as their character does.
That being said, I plan to have some standard systems such as crop growing, tree and stone harvesting, crafting and structure building. I am also working on a job system of sorts. Players can take on bounties created by other players. They can be take on a job role and sell their goods such as black smithing, leather working, cooking, etc. Fishing will be added if I can ever figure out a nice way to implement it.