Giant environment

Hello!
How to make a game like this:
My character should be tiny as an insect and the sorroundings should be relatively big.
I’m not a modeller so I use marketplace contents. Any suggestion be appreciated.
Thanks!

The only way to have good performance is to make your own models. You’ll need to either scale the character down or scale the objects up.
because of floating point precision scaling UP is probably always better then scaling down.

you can scale items in engine, but it takes more resources then it otherwise would with a 1:1 model.
especially when to go from the normal scale to something that makes you think you are an insect your scales will probably be upwards of 100…