I’ve finally decided to try and move from 4.8 to 4.9, everything seems ok, but there’s one thing that’s stopping me. It’s the weird ghosting around the character when in motion. This was present in. 4.8 too, but was a lot less noticeable. My guess is this has something to do with SSR and or TemporalAA (which is known to be “smeary”). Does anyone know how to at least lessen this effect?
P.S. Motion blur is completely shut down, DFAO is switched off with r.DistanceFieldAO 0, so those are probably not the cause.