I have a wraith I am making for a scene, and I wanted to add a material to him to make him ghostly… but a slightly blue glow is not what I imagine. I am thinking more along the lines of a shadow person, where they are ghostly, but could also pass as a shadow in a corner and go unnoticed. Here is a picture I found online of what I am going for. This is clearly an illustration or photoedit, I am unsure how to emulate this in Unreal via materials.
Any ideas in the right direction would be awesome.
Thanks in advance.