Hey there,
I am trying to get Unit tests set up and working in my teams project. I seem to be having a nightmare getting Unreal to show them in the session front end. Below is the code I use to write my Unit test.
IMPLEMENT_SIMPLE_AUTOMATION_TEST(FActionComponentDestroy, "HotGlue.Unit.ActionPointComponent.Estimation", EAutomationTestFlags::ATF_Editor)
bool FActionComponentDestroy::RunTest(const FString& Parameters)
{
return false;
}
ActionPointComponentTest.cpp
I have also tried to place the macros in the header with no success. The weird thing is that at one point they did show up and I could run them however they would never update. I deleted the binaries and rebuilt and they were gone and never returned.
My question is what witchcraft do I have to do to get them to show up in Unreals UI?
Thank you,