Getting struct data from a data table


I’m currently looking to organise my gameplay data using data tables and .csv spreadsheets. So while researching the subject I noticed that although you can import data of the standard types (int, string, float etc …) but I saw nothing about importing structs of data.

Is it possible to import data as structs? The same way you would import a Transform (essentially a struct made up of a Rotator and two Vectors right ?) as seen here.

Turns out it is, by creating a data table in editor containing a struct as variable type, we can export the data table as CSV. From there we can see what syntax UE wants as input for the struct.