Getting started with Quest 3 development

Thankyou Sean for this. I would just like to ask if the following steps are for PCVR development as well? I have a Quest 3 headset but am not interested in developing for Quest at this stage and would like to avoid installing anything here I don’t really need.

I’m currently having a difficult time getting a (template) VR project working with Quest 3 and AirLink, with Unreal version 5.3.2 (won’t bore you with the details).

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