Getting started with my project

Quality of the gif is not perfect, but I suppose you guys can see what is going on here! We are preparing our new trailer and we are super excited to show it!

But how much does it cost? And when is the early access in Steam?

I’ve been wrestling with the issue of modular vs non-modular… especially with large assets, such as that wall you have in this picture. There are some structures in my project that are for lack of better term, absolutely huge and I was wondering how this modular vs non-modular impacts resources.

We don’t know these details yet. We are planning to start Steam Greenlight soon and after that a lot more details will be known.

We are thinking to sell our modular houses on the marketplace and that will most likely happen. I believe, you will have chance to explore it more then. Using modular meshes for the large and complex models, like houses is definitely a lot better idea.

New picture for the screenshot saturday!

Quick picture we showed for the #screenshotsaturday. We are getting back into the development after longer lag in our development!

We are building up our first town!

Showcase of our dialog system made by Lars Kalthoff and it is ready to use!

Hello everyone, we have finally published some more stuff from the Fantasiam. It took us so long because the development of the game was paused for quite some time and we are happy to get back on the track in the coming weeks and months.

Here is our new video and it shows off beautiful world of the Fantasiam with total size of 36 square kilometers at the end of the development stage. Besides showing our environments, we also showed a little sneak peek of the puzzle systems we will have in our game! We will have three main puzzle systems and this is one of them.

We also need to mention that our Steam Greenlight campaign will finally start at the beginning of January!