Getting Started: C++ Gameplay Programming References

Here are a few helpful links to documentaion, videos, and tutorials to help you get started with C++ in Unreal Engine 4.

DOCUMENTATION:

C++ Gameplay Programming

  - [Programming Quick Start](https://docs.unrealengine.com/latest/INT/Programming/QuickStart/index.html)
  - [Gameplay](https://docs.unrealengine.com/latest/INT/Gameplay/index.html)
  - [Programming Guide](https://docs.unrealengine.com/latest/INT/Programming/index.html)

API

  - [Getting Started with Unreal Engine API](https://docs.unrealengine.com/latest/INT/API/QuickStart/index.html)
  - [Unreal Engine API Reference](https://docs.unrealengine.com/latest/INT/API/index.html)

Engine Source

  - [Programming Guide](https://docs.unrealengine.com/latest/INT/Programming/index.html)

TUTORIALS:

Videos

	  - [Intro to Programming (Series)](https://www.youtube.com/watch?v=Q3AvZmZEPyc&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE&index=63)
	  - [Downloading and Building UE4 Source](https://www.youtube.com/watch?v=usjlNHPn-jo&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE&index=60)

Wiki Tutorials

	[Wiki Code Tutorials](https://wiki.unrealengine.com/Category:Code)
              - [First Person Shooter C++ Tutorial](https://wiki.unrealengine.com/First_Person_Shooter_C%2B%2B_Tutorial)

BLOG POSTS:

  - [Range-Based for Loops](https://www.unrealengine.com/blog/ranged-based-for-loops)
  - [Network Tips & Tricks](https://www.unrealengine.com/blog/network-tips-and-tricks)
  - [Libraries You Should Know About](https://www.unrealengine.com/blog/ue4-libraries-you-should-know-about)

TWITCH STREAMS:

  - [Unreal Livesteams](http://www.twitch.tv/unrealengine/)

COMMUNITY CONTENT

  - [Rama's Code Tutorials](https://forums.unrealengine.com/showthread.php?299-Wiki-Code-Tutorials) and [Entry Level Guide](https://wiki.unrealengine.com/Entry_Level_Guide_to_UE4_C%2B%2B)

If there is some specific information related to C++ that you feel is missing from our documentation or tutorials, please let us know by creating a post in the Feedback section. Thanks!

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