I’m trying to get a pointer to an ALevelSequenceActor from C++ so I can serialize level sequences and their state during the game.
However, trying to add references to an ALevelSequenceActor doesn’t work since it doesn’t know what that is, and when I add
#include "Runtime/LevelSequence/Public/LevelSequenceActor.h"
I get
c:\users\paul\perforce\prototypeoc\ue4\engine\source\runtime\levelsequence\public\LevelSequenceObject.h(5): fatal error C1083: Cannot open include file: 'LevelSequenceObject.generated.h': No such file or directory
Clearly I’m missing something obvious …